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Resources

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  • Enterprise
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Get Started

InstallationAuthenticationYour first project

Models

OverviewAvailable modelsReasoning effort

Features

How Kiro works
Specs
Steering
Hooks
MCP
Permissions
Custom agents
Agent Skills
Powers
Cloud sessionsCompactionKiroignoreCheckpoints and rewind
Built-in tools
Configuration scopes

IDE 1.x

What's new in 1.0
Setup & First Run
Editor
Chat
Experimental
Troubleshooting0.x reference

CLI

What's new in 3.0
Setup & First Run
Terminal UI
Chat
Voice modeHeadless modeACPAuto complete
Experimental
2.x reference

Crew

Quick startInstallationRunning 24/7
Chat
Agent Capabilities
Features
Interfaces
Apps
ConfigurationSecurityTroubleshooting

Web - Preview

Setup & First RunIdentity Center
Connect your repositories
Working with the agent
Autonomous modeAutomationsMemory
Sandbox

Mobile - Preview

Overview

Commands and Reference

CLI commandsSlash commandsBuilt-in toolsExit codesSettings

Billing

OverviewManaging your subscriptionUpgrading your planDowngrading your planCancelling your planPurchasing add-on creditsManaging your paymentsManaging usage notificationsManaging your taxesContacting billing supportDeleting your accountRelated questions

Enterprise

ConceptsOnboarding quickstart
Connecting your identity provider
Subscribe your teamManage subscriptions
Governance
Monitor and track
SettingsManaged updatesBillingIAMSupported regions

Privacy and Security

OverviewData protectionCode referencesCompliance validationInfrastructure securityIAM permissionsFirewalls, proxies, and data perimetersVPC endpoints (AWS PrivateLink)

Guides

Overview
Language support
Learn by playing
Setup dev environment and launch the game
Steering Kiro, and improving the game homepage
Fixing a subtle physics bug
Fixing an interactions bug across several files
Vibe refactoring is 50% of vibe coding
Using specifications for complex work
Managing game assets with agent hooks
Extending Kiro with MCP
Conclusion

Migration

Migrating from Q DeveloperMigrating from VSCodeUpgrading from Q CLI
  1. Docs
  2. Guides
  3. Learn by playing
  4. Conclusion
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Conclusion

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In this guide you got hands on with a range of Kiro features including:

  • Steering files, to guide AI agents through a complex project
  • Basic vibe coding, for bug fixes and simple changes or refactors
  • Specification driven development, to plan the requirements, design, and tasks for large changes
  • Hooks, for when you want to automate common boilerplate tasks in your project
  • MCP, for when you want to extend Kiro with new abilities and behaviors

Next steps

Although you have completed this guide, there is still plenty to build. Check out the game roadmap for ideas. See if you can build any of these new features using Kiro, and open a PR back to the project to contribute!

Page updated: August 4, 2026
Extending Kiro with MCP
Migrating from Q Developer